BusinessSimulations

Face-to-face active learning events which engage people, helping businesses sell, train or transform around best or emerging practices.

BusinessSimulations Face-to-face active learning events which engage people, helping businesses sell, train or transform around best or emerging practices.

Serious Games

Serious Games use traditional gamecraft techniques and technologies around serious and often complex concepts such as technology, business, education, environmental or social issues. The primary purpose of serious games is not entertainment, but a potentially serious benefit or outcome. Our Simulations leverage Serious Games to ‘bring to life’ potentially complex IT-related concepts such as cloud, virtualisation, transformation, ITIL and more, for the purposes of awareness, orientation, education and marketing. The virtual nature of serious games can provide an exciting way to communicate content, perform training, model infrastructures, visualise processes and much more.

Our Simulations

  • Polestar ITSM Business Simulation

    This highly-interactive simulation is an high-impact, energetic way to accelerate understanding and...

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  • Apollo 13 ITSM Simulation

    You are the Mission Control Center of NASA. Your aim is to...

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  • DevOps Simulation

    With over 50% of large, it enterprises using or intending to use,...

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  • Project Management Simulation

    The Project Management simulation is a high-impact, energetic and immersive way to...

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  • Cloud Computing Simulation

    IT organisations are finding themselves under increasing pressure to deliver more with...

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  • Cyber Security Simulation

    Scenario The owner of a Tokyo Bank has decided to organise an...

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Gamification

Gamification is about applying elements of games to non-game activities to make them more compelling. Gamification leverages ‘game mechanics’ alongside game design to increase human interest and ultimately drive engagement. From a practical perspective, Gamification can be applied to any activity in which people are engaged, and can help drive desired behaviours within the context of the activity. From an IT enterprise perspective, these activities are wide-ranging and can include operations, communications and education-based tasks.

Contact Form

Contact

Peter Hubbard

Principal ITSM Consultant +44 0118 324 0620